DKR100 Marquis figure, hands down!! STRIKE FROM THE SHADOWS makes DKR100 a giant-killer, especially on his 2nd click with Flurry; a potential for 6-damage penetrating not counting any modifiers borders on broken!?!
But I like it, The Batman SHOULD be broken, fighting fair is for the Boy Scout in Blue!!!!
WE'RE IN THIS TOGETHER makes DRK100 even more effective, allowing an effective 13-AV (including the -1 DV to his target as an AV bump) before Gordon's PD TA kicks in.
"No matter where you go, there you are..."
-- Buckaroo Banzai
'Realms-er formerly known as Bat_Dude (Unchanged on WK's Forums)
Although DKR100 Marquee figure is better then good. The Arkham Asylum #099 Chase Lampost Batman is... The Batman. Nothing beats a loaded Charge/Flurry with a free Smoke Cloud + Special Stealth w/ Outwit and did I mention Indomitable? Drop the Gauntlet on him and he's a beast. Same goes for DKR100 Batman as well.
"I want you to remember my hand at your throat. I want you to remember the one man who beat you." -Batman
Point for point, DKR 29 takes the cake.
Runner up is OOTS Bats. OOTS is crazy on the right map.
Lamppost Bats doesn't have any defense powers that would help him when he's attacked, which puts him under. His offense is undoubtedly the best though.
Sinestro Bats just doesn't have the longevity, as one good shot puts him in easily killable territory.
"The future is not fixed, and my choices are my own... and yet, how ironic! For I now find, I have no choice at all! I am warrior... let the battle be joined." Dinobot
OoTS Batman = awesome sauce. Simply put, in the right hands and on most maps, this Batman will still eliminate far more points than you pay for him, and that is how I justify "best of the best" in heroclix. I look at effectiveness vs point cost.
OoTS still reigns supreme king under that criteria.
Quote : Originally Posted by Hair10
I'll let you touch mine next time I see you.
Quote : Originally Posted by Jackofhearts2005
Everything I know about physics, I learned from the superfriends