Mine has been confirmed for next week, the 1st of August.
Who Has Used The Bat Belt? (7-3 W/L)BM049 Socialist Red Guardsman(W); BM207 The Joker(L); D10a007 Nightwing(L); DKR023 Henri Ducard(W); FFBM002 Damian Wayne(W); CR010 Liberty Belle(W); NML002 Batgirl(L); BM103 The Batman of Zur-En-Arrh(W); TabApp-E Superman(W); SoG040 Deathstroke(W)
You know where one is but you haven't procured us the dial? HCRealms membership revoked!
Hey, I don't know the guy that well. I only know because a friend showed me a picture that he probably got from the guy who has him. He's on a white 3x6 base, so unless the guy who has the figure decides to be helpful and communicate it one click at a time, we won't get the actual dials from him. 2x2 Thanos dial is on ebay though. Coding it now.
Hey, I don't know the guy that well. I only know because a friend showed me a picture that he probably got from the guy who has him. He's on a white 3x6 base, so unless the guy who has the figure. 2x2 Thanos dial is on ebay. Coding it now.
I was teasing, but thanks in advance for the dial.
I DON'T OWN THE FIGURE. I merely copied all of this info from the available pictures, which were gotten from ebay. I have no connection to the seller what so ever. I do know of someone that has the figure, but I am not close to them and will not be getting dial info from them. I only say this because I mentioned him earlier in the thread.
Thanos has five different dials, which are named "issues" for this figure. They are numbered from 1 to 5. Four dials (issues 1, 2, 3 and 5) are attached to the 3x6 base. The dial for issue 4 is found on the removeable Thanos Colossal figure. In addition, Terraxia has her own separate dial.
Pick which issues of the Infinity Gauntlet Saga you are going to play. You may play any number of issues from 1-5, but you must play them in ascending order.
Your opponent may choose to play two different ways: A) Play a single force with a point value matching the total cost of all the chosen issues and play through them as one continuous battle or B) Treat each issue as a separate battle, and place a new, healed force of the appropriate point value into their starting area. (Example: To play through issues #1, 2, 5, you could either field a 2100 point team, or have separate 800, 300, and 1000 point teams ready to face him.)
As soon as one of two things happens, the current issue is over: Thanos KO's all opposing characters, or the opposing characters KO Thanos on that dial. If any chosen issues remain unplayed, begin playing them according to method A) or B) as agreed to by both players. Excess damage from KOing on of Thanos' dials is not applied to the next dial.
For all issues except #4, Thanos stays attached to the 3x6 Colossal Base.
Unique Issue 1
Team: Power Cosmic
Keywords: Cosmic, Deity, Mystical, Ruler Omniscient: Thanos can use the Multiattack ability My Trusted Servant: When you reveal your force, you may reveal up to 3 additional characters, each of 150 points or less. After all of your opponents have revealed their forces you may choose one of those characters to add to your force. Half the Universe... Gone: Once at the beginning of the game, choose up to one half of the total number of opposing characters. Deal each of the chosen characters 1 unavoidable damage. Write My Divinity in Mountains: Thanos can use Barrier, but places up to 6 blocking terrain markers instead of 4. Exile to Soul World: When Thanos takes 2 or more damage from an opposing character's attack and possesses this power after actions resolve, you may remove that character from the map. An opposing character may be given a double power action to return the removed character to the map in a square of its owner's choice at the beginning of the next turn, even is (sic) this power is lost. If there are no opposing characters on the map, immediately return all characters removed this way to square(s) of their owner's choice.
Unique Issue 2
Team: Power Cosmic
Keywords: Cosmic, Deity, Mystical, Ruler Imprison My Brother: At the beginning of the first turn using this dial, you may choose an opposing character. Place that character in its own starting area and give it two action tokens. Psychic Wave of Annihilation: Thanos can use Pulse Wave but replaces his damage value with 2 instead of 1 when lines of fire can be drawn to more than once (sic) character. Before he uses Pulse Wave, he may destroy a square of blocking terrain or a wall within his range and line of fire. Unnatural Disasters: Thanos a power action (sic) and roll a d6. Use the effect described by that roll below.
1-2 Earthquake: Deal each other character that can't use the Flight ability 1 damage.
3-4 Tidal Wave: Choose an edge of the map. Knock back each opposing character 2 squares, in a straight line away from the chosen edge of the map.
5-6 Tornado: Choose any 2 adjacent squares on the map not occupied by a character. Thanose can use Quake as a free action as if he occupied both the chosen squares.
Unique Issue 3
Team: Power Cosmic
Keywords: Cosmic, Deity, Mystical, Ruler Dissension in Your Ranks: Opposing characters lose all keywords. Opposing characters adjacent to Thanos can't use team abilities. Terraxia At the beginning of the first turn using this dial, you may place IG009 Terraxia on the map adjacent to Thanos. Torture my "Granddaughter": Thanos can use Penetrating/Psychic Blast. When he does, if he targets a single opposing character and hits, counter all speed and attack powers the hit character possesses until your next turn.
Making a Grab for the Gauntlet: If the result of a successful close combat attack roll made by an opposing character against Thanos is a critical hit, after actions resolve that character may make another close combat attack that deals penetrating damage targeting Thanos as a free action. Shrinking the Hulk: After Thanos takes damage from an opposing character's attack, either give that character a shrink token or, if there is already a shrink token assigned, move the shrink token to that character. A character with a shrink token modifies is combat values by -1. Nova Made Into Blocks: When Thanos KOs an opposing character, you may place up to 2 blocking terrain markers on the map within his range and line of fire. Force Cubes: Thanos can use Exploit Weakness. Characters more than 6 squares away from Thanos can't target Thanos with a ranged combat attack.
Unique Issue 5
Team: Power Cosmic
Keywords: Cosmic, Deity, Mystical, Ruler Omnipotent: Thanos can use the Multiattack ability and ignores hindering terrain for line of fire purposes. I Betray Myself By Ignoring the Insignificant: If there is more than one opposing character and they are not all the same point value, Thanos can't target the lowest point opposing character with an attack, and that character deals penetrating damage to Thanos. Drown in Time: Once per turn, give Thanos a power action. Each opposing character must choose to be dealt 1 unavoidable damage or it can't attack Thanos during its next turn. Steel Myselt To Face the Gods: Thanos can use Impervious and treats penetrating damage dealt to him as regular damage. Reality Bends to My Will: Thanos can use Outwit and Probability Control. Thanos modifies his combat values by +1 when attacking characters of 250 or more points.