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Reload this Page SHIELD + Avengers team abbilities question
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Old 08/02/2012, 19:51
    #1
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SHIELD + Avengers team abbilities question
Checking the rules for the Shield team abbility I found it restrics the number of free-actions the figure can get per turn. Does this mean if I use the SHIELD ta on a figure, that figure can't use the Avengers ta?

(As in a Shield + Avengers team)
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Old 08/02/2012, 19:58
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I don't really understand your question. The SHIELD TA damage boost is activated by a Power Action, not a free action.

What is it you're trying to do?
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Old 08/02/2012, 21:07
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I think I see where this is going. The Avengers TA doesn't make move actions free actions. It's referred to casually as "free move" because it doesn't count against your allotment of actions. However, the character still get a token for moving. This is way old hat as far as rules questions go.

As for the SHIELD options, I'm guessing you're looking at the old wording where you choose either a free action to boost Range value or a power action to boost Damage value. There's no option to it anymore. The Range boost is automatic.

Finally, you can give more than one free action to a character in a single turn. However, you can't give the same free action to that character more than once per turn. For instance, two different characters can use Outwit. The same character can't use Outwit because of the once per turn restriction.
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Old 08/03/2012, 00:33
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In any game you have allotted actions, based on the build point total, usually one per 100 points. This is the maximum number of non-free actions you can take. The "free" move is not a free action, it is a tokenable regular move but it does not count against the normal limit

300 point team = 3 non-free actions per turn
Let's say you have 6 characters, all Avengers* (i.e. with the A symbol TA)

You could move all of them for no cost in your allotted actions, you could attack with 3, using your 3 actions for the turn and then move the other 3 without requiring allotted actions


* I don't know which characters, assume some golden age in there
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Old 08/03/2012, 03:28
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Quote : Originally Posted by MakarovJAC View Post
Checking the rules for the Shield team abbility I found it restrics the number of free-actions the figure can get per turn. Does this mean if I use the SHIELD ta on a figure, that figure can't use the Avengers ta?

(As in a Shield + Avengers team)
Make sure you're looking at the wording and rules from the 2012 versions downloadable on wizkids

Everything else is outdated, even the Avengers Movie starter things

Now...

When you have the right version, if you have further questions come back here but make sure to quote the mecanism and powers the question is about
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Old 08/03/2012, 03:39
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Quote : Originally Posted by clameire View Post
Make sure you're looking at the wording and rules from the 2012 versions downloadable on wizkids

Everything else is outdated, even the Avengers Movie starter things

Now...

When you have the right version, if you have further questions come back here but make sure to quote the mecanism and powers the question is about
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Old 08/03/2012, 03:41
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(I should clarify first, I found first the +1 range SHIELD ta. The I found the instance where it was either +1 RNG or +1 DMG. It was kind of tricky, as it allowed three out of a four team pump the DMG up of the fourth. However, it still stated all non-free actions were limited to one per turn. But thanks for clarifying the subject.)

My first idea was of using the all "modern" team from Captain America expansion, where Steve Rogers allows adjacent Shield use Avengers ta and viceversa. I'm still quite confused, I mean, the one which uses the Power ability to pump DMG up can't use other powers? Or is he unable to move or attack?
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Old 08/03/2012, 03:49
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Using the SHIELD TA to pump damage is a power action, which is not free, so a character using the TA that way won't be able to do any other non-free action that turn.
Using the SHIELD to pump up range is no action at all. Each adjacent character making a ranged combat attack would get the benefit.
Using the Avengers TA is still a move action (a non-free one) even if it does not count toward your total of actions available (so here again, no other non-free action can be done by the character).
The character making the ranged combat attack is NOT the one using the SHIELD TA. He can use anything he can normally use during the attack and benefit from the range and/or damage boost from his partner SHIELD-user as long as that SHIELD-user do it right : he's being assigned a power action while adjacent to the character that wll make the attac, and that same character is still adjacent when the attack is actually made (even if they were not in the interval between the TA use and the actual attack).
Hope that helps.

EDIT : big fat mistake corrected
Last edited by Captain Krueger; 08/04/2012 at 01:52.
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Old 08/03/2012, 16:12
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Captain Krueger: I think you mean using the SHIELD TA to bump up Range value isn't an action. As you had just said previously, bumping damage is a power action.

MakarovJAC, just for frame of reference, is English your first language? Where are you looking for the rules text you've got?
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Old 08/03/2012, 18:46
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I got the rules for the SHIELD TA at this places:

http://www.#############.com/hcw/Rul...D=S.H.I.E.L.D. lenghty description

There was another one which only said +1 range. But I can find it.
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Old 08/03/2012, 19:06
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Quote : Originally Posted by MakarovJAC View Post
I got the rules for the SHIELD TA at this places:

http://www.#############.com/hcw/Rul...D=S.H.I.E.L.D. lenghty description

There was another one which only said +1 range. But I can find it.
That link is broken for me.

You can download all rules material (Rule Book, PAC, Player's Guide, etc) at heroclix.com. The rules link in my signature will take you directly to the downloads section.


That said, to answer your last question, if a character is given a non-free action, that is the only non-free action it can be given that turn. So a character that was given a power action to use the SHIELD TA couldn't then later be given a ranged combat action to attack or a move action to move. Barring special powers or other such corner cases, if your guys with the SHIELD TA were pumping up Steve, then that's all they can do that turn.
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Old 08/03/2012, 19:39
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Quote : Originally Posted by MakarovJAC View Post
I got the rules for the SHIELD TA at this places:

http://www.#############.com/hcw/Rul...D=S.H.I.E.L.D. lenghty description

There was another one which only said +1 range. But I can find it.
You should not use Heroclix World for you info. The guy that runs it does not update the rules and often gets how they are ruled wrong. It even says when you click on rules that he is using Blackest Night!

Stick to here and www.heroclix.com you can even download the most current Rulebook, PAC, and Team Ability Cards.
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Old 08/05/2012, 19:04
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OK, I get it, Avengers ta only makes movement costs no tokens. THis mean that the full team can move, then attack instead of picking who moves and attacks.

Now, this leads me to another issue. Do you recommend me to use the SHIELD+Avengers ta's as a strategy, or just skip to the next idea (any idea, just as long as I don't have to use the former)?
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Old 08/05/2012, 19:09
    #14
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Quote : Originally Posted by MakarovJAC View Post
OK, I get it, Avengers ta only makes movement costs no tokens. THis mean that the full team can move, then attack instead of picking who moves and attacks.
Nope. You are still off.

It is exactly the same as any other non-free move action, including the token.

The only difference is that if you have 2 non-free actions available before you use it, then you have 2 available after you use it.

If you use it, that is that figure's only non-free action for that turn. Also, you can't use it after being carried.

To reiterate...it is in no way a free action.

Quote
Now, this leads me to another issue. Do you recommend me to use the SHIELD+Avengers ta's as a strategy, or just skip to the next idea (any idea, just as long as I don't have to use the former)?
They are fantastic, but I think you need to fully understand them first.
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