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Hears a couple of teams i just threw together, look them over and tell me what you think..........any help or recommendations would be much appreciated.
Thanks.
300pt.
U-Nightmare-163
R-Wasp-24
E-Wasp-33
E-Jean Grey-39
V-AIM Medic-17
V-Hydra Medic-16
(Built this team just to make nightmare more fun to play. Both Wasp's carry Jean & Nightmare their full speed. With Jean & Nightmare in adjacent squares after bein taxied, Jean can tk nightmare into battle on turn one, leaving your third action to attack)
300pt Cheese
R-Kang-133
R-Con Artist-11(x2)
E-Con Artist-12(x3)
v-Con Artist-16(x3)
U-Shadowcat-36 (for taxi use only)
E-AIM Medic-16
R-Paramedic-8
(Set team up so all Hookers are with in half Kangs range, Shadowcat & Medics should be just outside half Kangs range. Turn 1, Kang pulsewave, doin 1 click to all hookers putting them on perplex, then move Shadowcat in adjacent to Kang. Turn 2 pass and clear your tokens. Rest of game, with Kang it's real easy to stay out of opponents range while he's still in yours, just never move out of perplex range, I easily dish out 11 clicks with every attack with kang)
500pt
e-dr.doom
v-dr.doom
v-doombot
r-destiny(2 give dooms free movement)
r-hand ninja(2 let dooms get higher attack value)
e-boomerang(so he and other dooms get that nice 12 attack value of v dr. doom)
e-iceman(so v dr. doom can share that nice 18 defense)
(just one thing needs to be said, this team is all about formation, break up the team, and it doesn't work)
300pt Cheese is basically just another of the many teams of Pulse Wave, perplex your favorite character to death to kill the enemy (my favorite thus far being a team of Hand Ninjas)
StormWind
First I'm going to have a little drinkie, then I'm going to execute the bloody lot of you. - Queen Elizabeth - Black Adder the 2nd
Are you thinkin' of bringin' the Kang thang up to the zone for a little competition. if you add another 200 points i could bring the Doomtang clan out.
''Thier defenses are broken, let the slaughter begin!''