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This game is making less and less sense everyday. Sure the old system had some bugs, but nothing compared to this. According to the new rules, Green Lantern and all taxis are now useless. I mean what's the purpose if the rider gets an action token? I think I'll stick with the old way, fix what I want, and acted as if Indy Clix and these whacked out rules never happened.
" You think just cause a guy reads comics he can't start some $#!% ?"
(Player Two taxis his entire team up with a Green Lantern)
Player One - Walrus Face: You're not allowed to take an action after taxiing
Player Two - Luke: I'll be careful
Player One - Walrus Face: YOU'LL BE DEAD!
DarkMalakim wrote:
>>This game is making less and less sense everyday. Sure the old system had some bugs, but nothing compared to this. According to the new rules, Green Lantern and all taxis are now useless.>>
Hardly. They don't do what they used to, no, but they are still quite useful. Get figures around terrain issues. Move units forward so they can attack next turn without pushing. Pull units out of a fight to get back to a medic after they push. Move units up, stop in front of them as a shield, then get out of the way next turn.
>>I mean what's the purpose if the rider gets an action token?>>
As pointed out, they don't get an action token. They just can't take an action after they gets taxied.
>>I think I'll stick with the old way, fix what I want, and acted as if Indy Clix and these whacked out rules never happened.>>
Or: you could try them out, push them around, and see if they work.
These crazy 'new' rules, eh? Pretty sure it's been about 8yrs since the rider was last allowed to take an action, nothing's changed since, still no action for them after hitching a lift; as far as I know...