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Having played a Moloid army, I can say the maximum # adviseable is 29. That allows the Moleman and Val-or to take two of the remaining places.
The last one is left for a figure of the remaining points for the build total. In my event that spot went to Emil Blontsky, which kind of made sense...I needed a monster for Moleman to control.
There is a limited number of figures you can use, based on the spaces in the starting area. If it is a fun game, you can house rule it to allow a larger starting area, but the max allowed figures is 32. I don't know about the starting off the map since the edge of the map is considered blocking and causes damage if knocked back into it. You can also consider playing 2 maps, end to end which would allow 80 figures if you played long ways.
Just imagine how that would look... frightening... it's like that pic in an old issue of Wizard Magazine where this guy bought like 93 Senyaka action figures from the Xforce toy line and had them all lined up being led by Silver Samurai....
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Originally posted by K-ness Just imagine how that would look... frightening... it's like that pic in an old issue of Wizard Magazine where this guy bought like 93 Senyaka action figures from the Xforce toy line and had them all lined up being led by Silver Samurai....
He's said he wants to paint Val-Or's face half blue & before the game have him march up & down the line yelling about 'Freedom'.
FYI, Captain Marvel, Venom & E Moon Knight eat Moloids for breakfast, but I never did manage to kill the domb Mole Man.