Amazing starts of charging into battle to defend some innocent bystanders- whether the by elderly citizens in an old folks home or not. He is really fast- both with his jet pack and when throwing punches, so good speed values and flurry are both perfect for him. For his armour plating I gave him a little toughness followed by ES/D. I also gave him a single click of Outwit, but on his second click rather than the first. This is because he can actually be quite smart, but he usually doesn't use his wits straight away, relying too much on his powers instead. Remember the Outwit battle that he has with Frankenstein as he enters his mansion?
"...I knew that. But did you know that I knew that you knew?" "Of course."
You know what the best thing about Captain Amazing is? The joke that he can so easily disguise himself as businessman Lance Hendrikson by simply putting on a pair of glasses.
"Well how about this idea. You set me free, and then I'm your sidekick. I'm like, 'Amazing boy' or something. Is it a perfect plan? No, and that's what I think I like about it."
Vote for the next Mystery Man:
1) The Sphinx
2) Cassanova Frankenstein
3) The Disco Boys
Check out my other Mystery Men: